Cave Shmups on PC
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- Amp Divorax
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Cave Shmups on PC
Well, this is a legitimate surprise. Cave is releasing Mushihimesama (Also known as Bug Princess on iOS) on PC this winter with more games planned for release. I don't know if anybody follows shmups anymore, but this is a great start if they are going through their back catalog when compared to their domestic 360 releases.
Memorable 2016 quotes:
Ho wrote:You can break arcade games and I will fix YOU!
Re: Cave Shmups on PC
This is a genuine surprise.
Never played a Cave shmup that I'm aware of, will have to try if it's cheap!
Never played a Cave shmup that I'm aware of, will have to try if it's cheap!
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- Amp Divorax
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- Joined: Wed Feb 02, 2005 3:34 pm
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Re: Cave Shmups on PC
Mushihimesama will be $20 when it comes out, which is actually pretty low compared to the $60-$70 cost for the 360 port when that was released. Also, the Matsuri version DLC is openly available for purchase whereas it was only available in the first print edition and the Cave Shooting Collection for the 360.
Memorable 2016 quotes:
Ho wrote:You can break arcade games and I will fix YOU!
- Fluffyumpkins
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Re: Cave Shmups on PC
I think you played DoDonPachi.Riot wrote:This is a genuine surprise.
Never played a Cave shmup that I'm aware of, will have to try if it's cheap!
- Amp Divorax
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- Joined: Wed Feb 02, 2005 3:34 pm
- Location: Near some arcade place that has the same initials as Drum and Bass
Re: Cave Shmups on PC
Which one? There are numerous games in the DonPachi series now.Fluffyumpkins wrote:I think you played DoDonPachi.Riot wrote:This is a genuine surprise.
Never played a Cave shmup that I'm aware of, will have to try if it's cheap!
Memorable 2016 quotes:
Ho wrote:You can break arcade games and I will fix YOU!
- Amp Divorax
- Heavy
- Posts: 2922
- Joined: Wed Feb 02, 2005 3:34 pm
- Location: Near some arcade place that has the same initials as Drum and Bass
Re: Cave Shmups on PC
Mushihimesama is coming out today and will be $20 normally with $5 for the 1.5 (Also known as Matsuri) DLC. For it's first week it will be on sale at $15 (Which will come with the soundtrack for free) with the DLC at $3.75. I watched the live stream from the publisher and here's my notes.
- The 360 port served partially as the foundation of this, but Cave working on PC ports has been apparently a year in the making.
- The game is native 720p and I didn't see any options to change the resolution. This to me is what the hell worthy as 1080p is the standard for PC monitors with people starting to migrate to 1440p and in some extreme cases 2160p (4k) so I'm very disappointed with that announcement.
- The next Cave game will be announced around Christmas and I sincerely hope it isn't Deathsmiles or Akai Katana as both got a domestic release and I feel that Cave should go for games that didn't get a stateside release first.
- It appears to be fairly accurate for the two arcade versions (orig
Overall, I say support the game as these are smaller companies and they mean business. I just hope that Cave realizes that 720p won't cut it for PC gaming due to up-scaling adding latency sometimes with lesser monitors.
- The 360 port served partially as the foundation of this, but Cave working on PC ports has been apparently a year in the making.
- The game is native 720p and I didn't see any options to change the resolution. This to me is what the hell worthy as 1080p is the standard for PC monitors with people starting to migrate to 1440p and in some extreme cases 2160p (4k) so I'm very disappointed with that announcement.
- The next Cave game will be announced around Christmas and I sincerely hope it isn't Deathsmiles or Akai Katana as both got a domestic release and I feel that Cave should go for games that didn't get a stateside release first.
- It appears to be fairly accurate for the two arcade versions (orig
Overall, I say support the game as these are smaller companies and they mean business. I just hope that Cave realizes that 720p won't cut it for PC gaming due to up-scaling adding latency sometimes with lesser monitors.
Memorable 2016 quotes:
Ho wrote:You can break arcade games and I will fix YOU!
- Amp Divorax
- Heavy
- Posts: 2922
- Joined: Wed Feb 02, 2005 3:34 pm
- Location: Near some arcade place that has the same initials as Drum and Bass
Re: Cave Shmups on PC
Overall impressions:
- $15 for Arcade, Novice, and arrange. Given that this was $70 for just Arcade and Arrange on the PStwo (plus it had graphics worse than the arcade) and $70-$80 on the 360 this is a relative steal.
- My monitor loves to complain about the non-1080p resolution and you can change one of the initialization files to do 1080p so I think Cave and the publisher should do an update for that.
- This game was made with 360 controllers in mind. Which means in turn that I had to do a bit of reconfiguring for my PS3/PS4 Hori fightstick and even then it has no way to configure the start button so it would be recommended that cave revise how they handled buttons for the games.
- There is currently a bug where the game forgets if it is to be fullscreen or not when it's set and just opens in a window.
- Some people apparently are having an issue where the game is locked at 56 fps in some scenarios. I have not experienced this but I've seen enough reports to where I can't ignore it. (Note: Cave has released an update to fix this issue and a couple of crashing issues.)
- When I played, steam achievements were apparently not working, but I will confirm if this is still an issue today after work.
Overall, there are a couple of hiccups, but nothing at the level of Batman: Arkham Knight. All shmups fans should buy it and make sure they give constructive feedback to help Cave and it's publisher.
- $15 for Arcade, Novice, and arrange. Given that this was $70 for just Arcade and Arrange on the PStwo (plus it had graphics worse than the arcade) and $70-$80 on the 360 this is a relative steal.
- My monitor loves to complain about the non-1080p resolution and you can change one of the initialization files to do 1080p so I think Cave and the publisher should do an update for that.
- This game was made with 360 controllers in mind. Which means in turn that I had to do a bit of reconfiguring for my PS3/PS4 Hori fightstick and even then it has no way to configure the start button so it would be recommended that cave revise how they handled buttons for the games.
- There is currently a bug where the game forgets if it is to be fullscreen or not when it's set and just opens in a window.
- Some people apparently are having an issue where the game is locked at 56 fps in some scenarios. I have not experienced this but I've seen enough reports to where I can't ignore it. (Note: Cave has released an update to fix this issue and a couple of crashing issues.)
- When I played, steam achievements were apparently not working, but I will confirm if this is still an issue today after work.
Overall, there are a couple of hiccups, but nothing at the level of Batman: Arkham Knight. All shmups fans should buy it and make sure they give constructive feedback to help Cave and it's publisher.
Memorable 2016 quotes:
Ho wrote:You can break arcade games and I will fix YOU!