Posted: Tue Aug 15, 2006 3:12 pm
Excuses, excuses.
S'okay, tangents are good for you. At least you didn't ask me what a <*facepalm*> was.
S'okay, tangents are good for you. At least you didn't ask me what a <*facepalm*> was.
This is the #1 thing that gets me about IIDX...malictus wrote:I found the easier levels frustrating, since you aren't playing the 'right' notes at all.
This is what I'm afraid I'll end up doing.malictus wrote:...I did find myself thinking that actually reading a staff would be MUCH easier, though. If I actually bought a home version and tried to get serious at it, I'd want to download everything in score form and memorize it....
I've heard similar comments from drummers playing DrumMania.malictus wrote:I found the easier levels frustrating, since you aren't playing the 'right' notes at all.
I've also heard things like this before with regard to KBM...malictus wrote:If I actually bought a home version and tried to get serious at it, I'd want to download everything in score form and memorize it....
Hear, hear. (BTW, it's actually less complicated than a standard format of player piano scroll, since it includes no information about dynamics or note length (?).)Ho wrote:These are music simulation games afterall. As games, they cannot really rely on knowledge of the activities they are simulating if they expect to be able to reach the masses. Of course I understand that you both realize this. However, I just wanted to take this opportunity to point out something I've observed about this.
These games have both a musical element and a game element. I've seen great drummers who are unable to grasp the gameplay of DrumMania. I've seen great pianists who flat out can't what amounts to a digital player piano scroll.
Fixed... (sorry, couldn't resist)Ho wrote:However, given what I know about Arka's (nonexistent) piano abilities and her (likewise nonexistent) demonstrated skills at beatmania, I think that KBM is a good fit for her and that she'd enjoy it.
SCORE ANOTHER HO TYPO FOUND BY DAN!Ho wrote:I've seen great pianists who flat out can't what amounts to a digital player piano scroll.
Dude, it doesn't matter. It was funny the first few times, but I think if you plan to keep doing this until it becomes funny again you're in it for the long haul. Even I am not this O/C... you're making me look bad.dance1005 wrote:SCORE ANOTHER HO TYPO FOUND BY DAN!Ho wrote:I've seen great pianists who flat out can't what amounts to a digital player piano scroll.
I read it as "read" or "grok," but to each his own.dance1005 wrote:I'm assuming you meant "can't play what amounts to..."?
I take it this means you scored yourself a set? Did you snag a good deal?Arka wrote:By the way, I neglected to mention this in my first post, but Ho - thanks for nudging me towards KBM at the right time. Now the wait for the fateful package begins.
Yep, that's true. However, in some ways, you can view playing a game of either DrumMania or KeyboardMania as an alternate method of 'reading a score'. You're looking at different visuals, but the end effect is exactly the same as if you were reading a traditional music staff. There is a learning curve associated with learning to 'read the score' for a music-game, just as there is a learning curve for reading a music staff.Ho wrote:These are music simulation games afterall. As games, they cannot really rely on knowledge of the activities they are simulating if they expect to be able to reach the masses. Of course I understand that you both realize this. However, I just wanted to take this opportunity to point out something I've observed about this.
These games have both a musical element and a game element. I've seen great drummers who are unable to grasp the gameplay of DrumMania. I've seen great pianists who flat out can't what amounts to a digital player piano scroll.
You must have missed the name of the buyer on this guy. (Or, in case I've never mentioned it around here, 'Arka' is a nickname for 'Arkaaito' - one that helps cut down on people assuming I'm male. And yes, trust me, that's a problem on the internet. )Ho wrote:I take it this means you scored yourself a set? Did you snag a good deal?Arka wrote:By the way, I neglected to mention this in my first post, but Ho - thanks for nudging me towards KBM at the right time. Now the wait for the fateful package begins.
Sadly, I do not know of a score tracking website for KBM, so any friendly competition between us will likely have to be rather informal. Not that it matters too much. I don't suspect I'll have much chance against you anyway.
Depends. Do the vocalists have relative or absolute pitch? If they have absolute pitch, I can guarantee you that the musical score will be much easier for them. If they have relative pitch, I'm almost equally sure that the music-game score will prove easier.Malictus wrote: I can imagine a hypothetical song being sight-read by two different bands. One group is reading from a traditional score, and the other group is following synched-up music-game patterns. I wonder which one would do a better job?
You are precisely correct on these points and perhaps said it better than I did. The point I was trying to get across is that there is a game element as well as a music element to these games and that skill at these two elements may not automatically transfer in all people.malictus wrote:Yep, that's true. However, in some ways, you can view playing a game of either DrumMania or KeyboardMania as an alternate method of 'reading a score'. You're looking at different visuals, but the end effect is exactly the same as if you were reading a traditional music staff. There is a learning curve associated with learning to 'read the score' for a music-game, just as there is a learning curve for reading a music staff.Ho wrote:These are music simulation games afterall. As games, they cannot really rely on knowledge of the activities they are simulating if they expect to be able to reach the masses. Of course I understand that you both realize this. However, I just wanted to take this opportunity to point out something I've observed about this.
These games have both a musical element and a game element. I've seen great drummers who are unable to grasp the gameplay of DrumMania. I've seen great pianists who flat out can't what amounts to a digital player piano scroll.
Now that I think about it, Karaoke Revolution works the same way; it's a alternate 'score' for vocalists. I can imagine a hypothetical song being sight-read by two different bands. One group is reading from a traditional score, and the other group is following synched-up music-game patterns. I wonder which one would do a better job?
Of course, there's a few details I'm ignoring, such as the fact that tempo is designated and inflexible when you're following a music-game score. But it's an interesting question nonetheless...
You are correct. I missed that. I knew about that auction, but I thought it had closed before we resumed this thread (I kinda left it hanging out there for awhile). And then I didn't look again after we resumed this discussion.Arka wrote:You must have missed the name of the buyer on this guy. (Or, in case I've never mentioned it around here, 'Arka' is a nickname for 'Arkaaito' - one that helps cut down on people assuming I'm male. And yes, trust me, that's a problem on the internet. )
That was a consideration, yes. While I have plenty of stands for full-size instruments, I'm not sure what I'd use for a two-octave keyboard controller (except maybe my theremin stand, which would be sacrilege).Ho wrote:...
I'm glad that you snagged it, and I think it was an excellent value. Also, while the home DM controller kinda sucks, it comes with a stand that is also compatible with the KBM controller. This is a good thing since the KBM controller doesn't come with a stand.
Yes, I wasn't sure what to make of that one. I'll try it out and see whether it's worthwhile. I suspect I won't much care for it, but I'll probably keep the forum posted no pun intended anyway. Now, if it were Acrobatics Revolution, THAT would be interesting...Ho wrote:...I'd be curious to see Aerobics Revolution...just as something different.
Hmmmm... sounds like potential fun. I'd love to try it once I get the controllers (and once I figure out how to use my 5-button controller with GF, or give up and buy one of those, too).Ho wrote:At any rate, we should try and get together for a jam session sometime.