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Homemade Tatsujin Movie

Posted: Fri Jul 29, 2005 9:43 am
by Ho
This past weekend MonMotha and I experimented with creating our own tatsujin movie (ala IIDX 6th Style CS). We had two cameras and were directly capturing the output of the PS2 for the actual gameplay. After some hacking around in Premiere, a delightfully dull render, and a couple of redos, here's what we came up with.

Image
Click the image to watch.

We learned a few things along the way that will hopefully make any future efforts better (and easier). But I think this came out pretty well for a first attempt.

BTW, that's me playing New York Light 7 on 7th Style. It's not a difficult song (I think it's a 3 star). But I actually did remarkably well, falling just 7 EX points from what would have been my first AAA. It would have been cool to have coincidentally captured my first AAA on video, but this wasn't too terribly shabby. Like I said, it's hardly a difficult song, but at least the video doesn't make me look like I completely suck at the game. :P

Posted: Fri Jul 29, 2005 10:15 am
by Amp Divorax
Love the vid. Very well done and the widescreen played out very well. I hope more like that get made soon.

Posted: Fri Jul 29, 2005 10:18 am
by malictus
Yeah, I agree. GREAT JOB!

Posted: Fri Jul 29, 2005 1:52 pm
by Bionix
Very not bad.

Posted: Fri Jul 29, 2005 6:03 pm
by xK1
Very cool. Makes me mad that the nearest store to my apartment didn't have any Beatmania contollers or any versions of the game (they did have Pop'N 11 though...). I think I'll try the store in the next farthest villiage today...

Posted: Fri Jul 29, 2005 6:15 pm
by sam
nice job...i like the ps2 output overlapping...although it needs a little work, there's some jaggies on it

Posted: Fri Jul 29, 2005 6:20 pm
by MonMotha
Outside of Akihabara, this is as close as I came to seeing a home IIDX controller (it's a 5 key). That was in a store right next to Hiroshima station.

If you go to Tokyo, take the Ginza line to the Suehiro-Cho stop. That'll drop you out on the electric-town side of Akihabara (the JR line drops you off on the more office district side). Right at that stop, you'll see "G-Front". Go in there for a fun time, if you enjoy arcade hardware. Anyway, walk down the street towards the electric town. There's a store with about 5 stories of used games and controllers (I can't for the life of me remember the name, but I believe it had a green storefront). They have all sorts of Bemani stuff. When I was there they even had a IIDX and Pop'n ASC on the shelf. Most of their PS2 stuff is on the first floor, but some of the Bemani stuff is hidden upstairs. If you ask, they were pretty helpful to me in locating stuff.

Posted: Fri Jul 29, 2005 11:35 pm
by Potter
Do one to cheer train AND I WILL PAY YOU.

Posted: Sat Jul 30, 2005 1:59 am
by seveneleven
that was awsome :D most of the people around the Fort arent that good so now ive seen some talent

Posted: Sat Jul 30, 2005 3:49 am
by MonMotha
sam wrote:nice job...i like the ps2 output overlapping...although it needs a little work, there's some jaggies on it
This was definately a test/pilot attempt. We're still experimenting trying to find a better way to set all this up.

I actually have a system with 3 TV tuners in it we tried, but it is well, grumpy:

Code: Select all

Linux grumpy 2.6.12-gr1 #1 SMP Wed Jun 29 19:21:47 EST 2005 i686 GNU/Linux
(seriously, that's its hostname!)

Posted: Sat Jul 30, 2005 1:46 pm
by Jizzon
I have a distribution amp and a firewire capture box (both of which use component video, yayness). It would be awesome to make some more of those, so anything you could use, you're welcome to. Simply awesome.

Posted: Sat Jul 30, 2005 5:45 pm
by MonMotha
Can it capture in the RGB colorspace (at TV timings) or just YPbPr?

Posted: Sat Jul 30, 2005 7:32 pm
by ShammerS
Drummania Tatsujin, anyone?

Posted: Sat Jul 30, 2005 8:57 pm
by MonMotha
ShammerS wrote:Drummania Tatsujin, anyone?
SHHHHHHHHHHHHHHHHHHHHH!

Posted: Sat Jul 30, 2005 11:37 pm
by Jizzon
MonMotha wrote:Can it capture in the RGB colorspace (at TV timings) or just YPbPr?
You know...hmm, the PS2 supports it; just have to see if the software does. I'll get back soon with an answer.