DDR SuperNOVA (new arcade mix)
Moderator: Moderators
-
- Standard
- Posts: 377
- Joined: Wed Feb 02, 2005 4:00 pm
- Location: Purgatory.. Er.. Indiana.
- Contact:
-
- Standard
- Posts: 377
- Joined: Wed Feb 02, 2005 4:00 pm
- Location: Purgatory.. Er.. Indiana.
- Contact:
- Amp Divorax
- Heavy
- Posts: 2922
- Joined: Wed Feb 02, 2005 3:34 pm
- Location: Near some arcade place that has the same initials as Drum and Bass
-
- Standard
- Posts: 377
- Joined: Wed Feb 02, 2005 4:00 pm
- Location: Purgatory.. Er.. Indiana.
- Contact:
DDR Extreme already HAS a memory card slot option. They're just not on most machines in the Indianapolis area. You just export the edit from your home mix (even the US versions should work!) and then copy the resulting file over to an original playstation memory card (PS2 won't work). Shove the card in before starting the game and enjoy.
If you think they'll backport new hardware to the old stuff, you're nuts. They want to drive sales of the new cabinets, not foster people continuing to putz around on old, unlicensed, bootleg machines.
If you think they'll backport new hardware to the old stuff, you're nuts. They want to drive sales of the new cabinets, not foster people continuing to putz around on old, unlicensed, bootleg machines.
A normality test:
+++ATH
If you are no longer connected to the internet, you need to apply more wax to your modem: it'll make it go faster.
If you find this funny, you're a nerd.
If neither of the above apply, you are normal. Congratulations.
+++ATH
If you are no longer connected to the internet, you need to apply more wax to your modem: it'll make it go faster.
If you find this funny, you're a nerd.
If neither of the above apply, you are normal. Congratulations.
- Fluffyumpkins
- Moderator
- Posts: 6592
- Joined: Wed Feb 02, 2005 1:53 pm
-
- Standard
- Posts: 377
- Joined: Wed Feb 02, 2005 4:00 pm
- Location: Purgatory.. Er.. Indiana.
- Contact:
It's going to be PS2 instead of PS1 though. But apparently, even if it's an upgraded Extreme, it has to have the new mem. card readers.MonMotha wrote:DDR Extreme already HAS a memory card slot option. They're just not on most machines in the Indianapolis area. You just export the edit from your home mix (even the US versions should work!) and then copy the resulting file over to an original playstation memory card (PS2 won't work). Shove the card in before starting the game and enjoy.
If you think they'll backport new hardware to the old stuff, you're nuts. They want to drive sales of the new cabinets, not foster people continuing to putz around on old, unlicensed, bootleg machines.
They changed hardware for SuperNova, so that's not surprising at all. The way they do it in Japan right now is using magnetic cards (similar to the ones used for Initial D). I was saying that there's virtually no chance of them making the new memory card readers work with the old Extreme stuff. They have no reason to, and a bunch of reasons not to.
Besides, is copying the edits over to a playstation card that hard? Only problem is that it limits you to a certain number of edits since the cards are slotted. If you want to play edits on Extreme, that's how you do it.
Besides, is copying the edits over to a playstation card that hard? Only problem is that it limits you to a certain number of edits since the cards are slotted. If you want to play edits on Extreme, that's how you do it.
A normality test:
+++ATH
If you are no longer connected to the internet, you need to apply more wax to your modem: it'll make it go faster.
If you find this funny, you're a nerd.
If neither of the above apply, you are normal. Congratulations.
+++ATH
If you are no longer connected to the internet, you need to apply more wax to your modem: it'll make it go faster.
If you find this funny, you're a nerd.
If neither of the above apply, you are normal. Congratulations.
- Pheonixguy
- Heavy
- Posts: 1044
- Joined: Sat Mar 04, 2006 8:53 pm
- Location: Apeture Science
- Contact:
No, you can use edit steps exported from the CS versions on the arcade *if* the arcade has memory card slots (most around here don't seem to). The procedure depends on the mix, but basically you "export" the desired edit from your edit library, then (using the PS2 shell) copy the resulting save onto an original playstation memory card. If you put that card in the slots before you start your game, the edits will appear in the game (a memory card icon will be next to the song, hit -> -> on the stage to access the edit). The operator can also permanently load edits onto the machine from the operator menu.
I'm pretty sure this works with the US CS releases (at least prior to Extreme), but my sister seems to have misplaced my US CS discs, so I can't check. Obviously, it'll work with the JP CS releases.
I'm pretty sure this works with the US CS releases (at least prior to Extreme), but my sister seems to have misplaced my US CS discs, so I can't check. Obviously, it'll work with the JP CS releases.
A normality test:
+++ATH
If you are no longer connected to the internet, you need to apply more wax to your modem: it'll make it go faster.
If you find this funny, you're a nerd.
If neither of the above apply, you are normal. Congratulations.
+++ATH
If you are no longer connected to the internet, you need to apply more wax to your modem: it'll make it go faster.
If you find this funny, you're a nerd.
If neither of the above apply, you are normal. Congratulations.
- Fluffyumpkins
- Moderator
- Posts: 6592
- Joined: Wed Feb 02, 2005 1:53 pm
Any reason why people would want to play songs from Extreme on Super Nova? There was a guy doing that for lots of doubles songs that are already in Extreme. I wouldn't normally care, but there was a much chea[er Extreme machine with working pads right next to it. Does Super Nova bring anything new to older songs?
- Pheonixguy
- Heavy
- Posts: 1044
- Joined: Sat Mar 04, 2006 8:53 pm
- Location: Apeture Science
- Contact:
Hmm... I'll have to try that then. One of the machines at indiana beach has a mem slot and i just happen to be going there sunday...MonMotha wrote:No, you can use edit steps exported from the CS versions on the arcade *if* the arcade has memory card slots (most around here don't seem to). The procedure depends on the mix, but basically you "export" the desired edit from your edit library, then (using the PS2 shell) copy the resulting save onto an original playstation memory card. If you put that card in the slots before you start your game, the edits will appear in the game (a memory card icon will be next to the song, hit -> -> on the stage to access the edit). The operator can also permanently load edits onto the machine from the operator menu.
I'm pretty sure this works with the US CS releases (at least prior to Extreme), but my sister seems to have misplaced my US CS discs, so I can't check. Obviously, it'll work with the JP CS releases.
so i just copy the data onto an ps memory card? thats easy enough
You will be baked
Jeff wrote:Try playing in your room where your father enters to see you making crotch gestures with your hands.