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				Re: ITG Marathons or Why Must I Punish Myself
				Posted: Wed Jun 13, 2012 12:59 pm
				by SoDeepPolaris
				That dog is so freaking adorable.
			 
			
					
				Re: ITG Marathons or Why Must I Punish Myself
				Posted: Thu Jun 14, 2012 6:57 pm
				by ImuyumI
				Barely passed Breaking Point Normal, I hate the end of Hardcore of the North...
			
		
				
			 
- screen00010.jpg (45.43 KiB) Viewed 18975 times
 
And I passed Energy Intense.  Tension is a beast trying to push through that beginning part.  Gotta love the funny percentage I got.
			
		
				
			 
- screen00008.jpg (41.88 KiB) Viewed 18974 times
  
			
					
				Re: ITG Marathons or Why Must I Punish Myself
				Posted: Fri Jun 22, 2012 8:04 am
				by ImuyumI
				Passed the bastard Normal Nightmare course.  Need about +3 Stamina & +4 Tech if I want to pull off the Intense version.  I still need to beat Vertex^2 Expert first without mods if I intend to beat it modded on a course. :/
			 
			
					
				Re: ITG Marathons or Why Must I Punish Myself
				Posted: Wed Jun 27, 2012 9:10 am
				by ImuyumI
				Chimera CZ - 168 misses - D
I can die a happy person.  If I can beat Vertex^2, I'd definately be estatic.
			 
			
					
				Re: Chimera is finally dead.  Now to enter the Vertex^2.
				Posted: Wed Jun 27, 2012 9:24 am
				by Ho
				Congratulations! You are both more skilled and more dedicated than I.
Also, be happy but please don't die if you pass Vertex^2. 

 
			
					
				Re: Chimera is finally dead.  Now to enter the Vertex^2.
				Posted: Wed Jun 27, 2012 10:54 am
				by ImuyumI
				Well, in all sincerity, the main reason I still play rhythm games is that it's fun exercise, so I try and do that 3 times a week (whether ITG or PiU).  But, it's nice to have goals, so I still want to beat Vertex^2 so that I can say I've beaten all the ITG songs.
The last real goal was to get a 96% on all 9 footers and then work on 10 & 11 footers, but the machine went sour and I had stopped playing ITG for a while.
			 
			
					
				Re: Chimera is finally dead.  Now to enter the Vertex^2.
				Posted: Wed Jun 27, 2012 11:48 am
				by SoDeepPolaris
				V^2 is all about knowing the speed changes. Get those and you should be good.
			 
			
					
				Re: Chimera is finally dead.  Now to enter the Vertex^2.
				Posted: Wed Jun 27, 2012 1:33 pm
				by Merk
				You could always just play V^2 with a C400 speed mod and learn the rhythm that way before playing it with regular speed mods. When I clear shit like Bag on extra stage it's not because I can read it - it's just because I have a good handle on how the rhythm goes.
			 
			
					
				Re: Chimera is finally dead.  Now to enter the Vertex^2.
				Posted: Thu Jun 28, 2012 11:41 am
				by ImuyumI
				I do V^2 like I do Vertex, 1.5x on Mini.  The thing that always screw up is holding down the arrows in the beginning and then paying for the lack of health bar when I have to do the speed intensive runs near the middle & end.  Gonna shoot for it tomorrow and see if I can also beat Bloodrush again.
			 
			
					
				Re: Chimera is finally dead.  Now to enter the Vertex^2.
				Posted: Tue Sep 04, 2012 2:57 pm
				by ImuyumI
				I AAAed refinancing my house.  AAAed like a boss.
			 
			
					
				Re: Chimera is finally dead.  Now to enter the Vertex^2.
				Posted: Wed Sep 05, 2012 8:18 am
				by Ho
				ImuyumI wrote:I AAAed refinancing my house.  AAAed like a boss.
WIN!
 
			
					
				Re: Chimera is finally dead.  Now to enter the Vertex^2.
				Posted: Wed Feb 27, 2013 8:02 am
				by ImuyumI
				An update on random ITG accomplishments, I cleared two more marathon courses.  
I beat Chill Out Normal, which was a pain because I kept losing on Twilight because I could never read one of three parts that kept killing me, and then I luckily had enough bar to survive not remembering it had triple & quad hits at the end.  I also passed the Hard marathon that had High/We Know What To Do/Know Your Enemy/Robotix.  I kept losing on Robotix because I can't read Reverse well enough to tackle it successfully.
			 
			
					
				Re: Chimera is finally dead.  Now to enter the Vertex^2.
				Posted: Mon Aug 12, 2013 9:41 am
				by ImuyumI
				I beat Silver Surfer on NES.  Had to share.
			 
			
					
				Re: Chimera is finally dead.  Now to enter the Vertex^2.
				Posted: Mon Aug 12, 2013 9:55 am
				by Merk
				How many times did you die? Was it in 4 figures?
			 
			
					
				Re: Chimera is finally dead.  Now to enter the Vertex^2.
				Posted: Mon Aug 12, 2013 1:04 pm
				by ImuyumI
				Merk wrote:How many times did you die? Was it in 4 figures?
Enough.   Practicing the game, I died over a hundred times.  During the official first win over the game, I died about 7 times, but no continues.  Hoping to do a no death run for Wednesday's show.
It's sad for a game to give a good amount of one ups, but amount to nothing in the end.