Okay, correction time.
It's OCTOBER not September.
And my contact wouldn't divulge where. If the place got flooded with people on the first week or so, they'd know something was up.
So I heard a rumor...
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In order for it to be unbootleggable, it would have to have brand new play mechanics such as the EyeToy-based 6-panel game in Extreme US. This would require a new cabinet. Otherwise anybody could bootleg it by capturing the music and backgrounds and transcribing the steps from video, dumping the result into a PC with an ArcadeVGA card, an ITG-IO board, Linux, and StepMania (hardware similar to the ITG Boxor).MonMotha wrote:Oh, and unbootleggable my ass. Extreme was supposedly "unbootleggable" too. I give them 6 months if they're still using S573 and the old digital I/O board. If they changed hardware completely, it'll be "unbootleggable" simply by way of being the only game to run on the new hardware.
What you're describing isn't so much a bootleg as it is a conversion. In the context we're discussing, a bootleg is a copy of the original game with hardware and/or software modifications to make it run on its intended hardware in a machine that would otherwise lock it out due to copy protection, region coding, or other restrictions imposed by the manufacturer. Given sufficient time, desire, and effort, I doubt that any game is unbootleggable by this definition.tepples wrote:In order for it to be unbootleggable, it would have to have brand new play mechanics such as the EyeToy-based 6-panel game in Extreme US. This would require a new cabinet. Otherwise anybody could bootleg it by capturing the music and backgrounds and transcribing the steps from video, dumping the result into a PC with an ArcadeVGA card, an ITG-IO board, Linux, and StepMania (hardware similar to the ITG Boxor).MonMotha wrote:Oh, and unbootleggable my ass. Extreme was supposedly "unbootleggable" too. I give them 6 months if they're still using S573 and the old digital I/O board. If they changed hardware completely, it'll be "unbootleggable" simply by way of being the only game to run on the new hardware.
MonMotha's point was that a DDR game designed for new hardware would be "unbootleggable" because even if the copy protection and region restrictions were broken, no one would have a machine to run it on because the hardware would have to be purchased from Konami in the first go around. If a subsequent games were released to run on that hardware, then bootleggers may create bootlegs of the new versions to run on the hardware people already had. This is what has been happening to the vast majority of DDR machines in the US that were imported from overseas and then upgraded with bootleg kits.
- BakaOrochi
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- BakaOrochi
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- Joined: Wed Apr 06, 2005 5:04 pm
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Eh, Konami may not see it that way. If it's DVD-ROM, it doesn't prevent bootleggers at all, since those can also be copied easily. If using PS2's + HDD may cost Konami a hundred bucks more per unit, but it deters bootlegging by a whole lot (or makes the bootleg cost too much for it to be worth it), then Konami did a job well done.