Spin it up

Other music/rhythm games without specific coverage above

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Pheonixguy
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Spin it up

Post by Pheonixguy »

http://www.flashflashrevolution.com/SpinItUp.php

The people at FFR were apparently bored... :)
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Ho
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Post by Ho »

That was mildly entertaining.
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Post by the gattchoon »

Wow, how interesting. o_o;
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Post by hascoolnickname »

I like how LD kept calling it a "pre alpha" release. I'm callin it a beta haha
havent played the new version yet, played the first thing they had
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Post by Pheonixguy »

They just basically added 2 songs...


Its not fun though on a laptop pad. :)
It burns... *shiver*
Arka
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Post by Arka »

That's why you use the little touchstick, Pheonix! 8)
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Post by danc1005 »

92.56 on Secret Zombie Room (4) FIRST TRY
Max Combo 78
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Riot
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Post by Riot »

It's not a very good setup for a music game in my opinion.
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Post by Pheonixguy »

Arka wrote:That's why you use the little touchstick, Pheonix! 8)
Mines newer... so there is none! :cry:

Luckly i have a mouse, but im too lazy to use it.
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Post by Arka »

Pheonixguy wrote:
Arka wrote:That's why you use the little touchstick, Pheonix! 8)
Mines newer... so there is none! :cry:

Luckly i have a mouse, but im too lazy to use it.
Yet another reason I haven't bought a new laptop in a while.
Riot wrote:It's not a very good setup for a music game in my opinion.
Care to elaborate? I actually liked the little I played of it, but I tend to appreciate very abstract games. Remember Harmony by Accolade? Yeah.
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Post by Riot »

You don't do anything to keep a beat in this game. Most games have some form of tapping a button or physically pushing something to keep a beat. In this you can just keep your mouse in the same spot if there's a stream of 5 notes in the same area and just scoop them all up and not push anything in time. Mouses are just bad for music games in my opinion; they're finnicky.
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Arka
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Post by Arka »

Hmm. What you say makes a lot of sense coming from the Bemani background. I suppose I like it regardless because I associate it with the circular versions of Tetris, Pong and BlockOut rather than with Pop'N, etc.

Of course, you could click the mouse every time you intercept a bar... but yes, I know, the player should not have to invent ways to cope with the game's shortcomings. :wink:

Edit: quit yer misinterpretin'. Edited for clarity.
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Post by letshavetea »

I found it interesting.... but wtf was that blue note in the song for lvl 5 difficulty?.... I started out on 6 on accident trying to change it.. but.. I dunno this game is weird... but I had fun with it and even passed the link to some other people... so yea

Its something new
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Post by Pheonixguy »

letshavetea wrote:I found it interesting.... but wtf was that blue note in the song for lvl 5 difficulty?.... I started out on 6 on accident trying to change it.. but.. I dunno this game is weird... but I had fun with it and even passed the link to some other people... so yea

Its something new
You have to use the z x and c keys to make your bar in other places as well as the normal one... and thats like the only time its used.

Edit: Apparently there are like 4 more songs that were just added... so what i just said might not be true anymore.
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Post by Pheonixguy »

<div style="background-color:black;width:440px;" align="center"><embed src="http://www.flashflashrevolution.com/siu ... &bp=898600" width="440" height="245" allowfullscreen="true" flashvars="&file=statistics.xml&height=245&width=440&displaywidth=440&autostart=false&bp=898600" /></div><div style="background-color:black;width:440px;" align="center"><a href="http://www.flashflashrevolution.com" style="color:white;font-size:11px;">Rythym Games at FlashFlashRevolution.com</a></div>


oh and now they have multiplayer too ^_^

(dang it, how do you turn html on?)
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